Entrepreneurship

ExtremeU Pitch Day

Last Thursday, I had the opportunity to attend ExtremeU Pitch Day, put on by Extreme Venture Partners (EVP). The attendance was filled with VCs, Angels, media and members of the EVP team to listen to pitches from the 3 graduates of their first class at Extreme University. Those graduates were Assetize, Uken Games and Locationary.

ExtremeU was a summer technology start-up program that focuses on industry networking, technology mentoring and delivering a product to potential investors after only 12 weeks. The intensive program was led by Farhan Thawar (Dean of ExtremeU), who is also the VP Engineering at Xtreme Labs.

Assetize

Assetize helps Twitter users monetize their content stream by displaying ads from Google AdSense and other ad networks into your Twitter stream. They are hoping to be the AdSense of blogs, but on Twitter. Assetize will share revenue with content publishers (content publishers receive 60%). The company has a content analysis and targeting algorithm as well as an ad-matching algorithm that helps advertisers reach targeted audiences. Since they began coding 3 months ago, Assetize already publishes 15,000 messages per day across all channels and has published approximately 56 million ads to-date. Some early competitors in this space include Sponsored Tweets, Ad.ly and Magpie.

Uken Games

Uken Games, founded by Chris Ye and Mark Lampert, creates social games. Their first game is called SuperHeroes Alliance and is based on the Facebook platform, they have also recently launched an iPhone version of the application (with data synced on the server-side so that you can play the same game across platforms). Since their launch in March 2009, they have amassed 130,000 total users and over 50,000 monthly active users (MAUs). Even in their early days, they have found that people will pay for virtual goods for a whole host of reasons, and that a couple of users even spent over $2,000 to compete against others in the system. So far, they have been working hard to build their “Adaptive Game Engine” and they plan to use this the churn out more game in more verticals (that will remain nameless due to confidentiality). Look out for some more interesting games from Uken.

Locationary

Locationary is an interesting and massive undertaking, taken-on by Grant Ritchie, to create “The World’s Place Database … Created by You.” Essentially, the company is trying to create the Wikipedia of the YellowPages by crowdsourcing the information and subsequent updates and generating incentive through game mechanics and point-scoring systems.  So far the company has cataloged over 100,000 places. Locationary has ambitious goals (I like to see that) of having 15 million placed indexed within the next 12 months and 100 million places indexed within 2 years. This is a very difficult space and I wish the company good luck in getting the public to be their puppeteer!

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Geeks Love Halloween

The rumors are true. Technology geeks do have a thing for Halloween. Mashable scoured the web and found some great pumpkin carvings well representing the current state of web technology and social media. The Twitter Fail-Whale (below) is great and there’s a fantastic carving of Diggnation hosts Alex Albrecht and Kevin Rose.
See more at: 12 Awesome Social Media Halloween Pumpkin Carvings.

failwhale-pumpkin

Source: Scott B. on Flickr via Mashable!

The iPhone App Store is also cashing-in on the Halloween frenzy. The App Store is promoting its “Halloween Apps & Games” section where you can carve virtual pumpkins with “iCarve” and play Halloween-themed games.

apple-store-smort-zombies

One notable oddity, a game called Attack Of The Zombie Bikini Babes From Outer Space was launched in the App Store two days ago. Smort (rumored to be Smule’s Evil-Twin by Techcrunch) launched the game. As TechCrunch puts it, Smort looked at common themes popular within App Store games, and generated a list: Bikini Babes, Zombies, Bombs, and Bloodshed. This game is the result of that (innovative? smart? creative?) thinking. What are your thoughts? (see video below)

Personally, I think this is really smart. Now, although this game doesn’t necessarily look that compelling, I think that Smort has the right thesis: Research. Build. Launch. Iterate. Repeat. App Store trends are constantly changing. Therefore, monitoring user behavior and download trends can lead to new learnings about your target audience.

My advice: If you’re a startup/entrepreneur, go research your market (do a quick market survey if you wish), build your app and launch it! Review your analytics/metrics, iterate and launch again quickly. There are some app-hungry consumers out there.

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What Tina Seelig Wished She Knew When She Was 20

Over the last week, I had the opportunity to start and finish Tina Seelig’s new book “What I Wish I Knew When I Was 20“. The book delivers a series of stories — among other things — each seemingly designed to teach a lesson or prove a point; a number of stories discuss very innovative and creative solutions people undertook to solve real-world problems and to create value. Together, these pearls of wisdom can inspire the uninspired, and give a gentle nudge to those needing a push to get going.

In her book, Tina discusses the Stanford Technology Ventures Program (“STVP“), and how it looks to create “T-shaped people” — described as having a depth of knowledge in at least one discipline and a breadth of knowledge in innovation and entrepreneurship. I think this is a fantastic approach, and that this recipe is the right combination to create truly successful entrepreneurs. It would be nice to see some Canadian schools taking that approach. She also discusses her class-turned-global innovation assignments, that have become the Global Innovation Tournament — I’m hoping to participate in a judging capacity for the Toronto contingent this year — but of course, I’d rather be in the competition itself. Maybe I’ll get a chance if I make it into the Stanford GSB next year!?

Later on in the book, Tina begins discussing risk profiles of entrepreneurs (I can relate closely with this), and I found it quite interesting to read that apparently most entrepreneurs don’t see themselves as big risk takers. Only after some reflection did I understand what she meant. To paraphrase her text, “After analyzing the landscape, building a great team, and putting together a detailed plan, [entrepreneurs] feel as though they have squeezed as much risk out of the venture as they can. In fact, they spend most of their efforts working to reduce the risks for their business.”

Wearing my VC hat, this actually makes a lot of sense. We, as VCs, constantly look at how well entrepreneurs de-risk their ventures and we calculate our willingness to invest by how well an entrepreneur has evaluated their market opportunity, filled their management team and advisory board(s) with competent and complimentary folks, and developed their technology to a stage where it can be demonstrable. Essentially, the reward that entrepreneurs can receive for successfully de-risking their venture is generally referred to as a better valuation from VCs, and consequently, higher equity ownerships for the entrepreneur(s) at the table.

I recommend this book to CEOs and decision makers that need to reignite their creativity as well as to students aspiring to do great things, but who are waiting for permission to do so from some authority figure. In this book, the author acts as an agent of empowerment to allow the reader the feeling that they should embrace their skills and capabilities, and act on their desires to create products, services and organizations that can change the world.

What have you envisioned that could change the world? I dare you to chase that opportunity.

Have you recently dropped everything to take on a new challenge? Share your story below! Was it worth it?

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Building Businesses

Sitting down to write a whitepaper, I figured I’d find a good model to start with first! I was told to check out some of the whitepapers over at Khosla Ventures — and it was a gold mine of great information. I thought I’d go ahead and share it with you.

They have 2 main sections for “entrepreneurial resources:” (1) industry views, and (2) building businesses.

There are some fantastic whitepapers in these categories:
- entrepreneurship
- people & management
- product management
- sales effectiveness
- risk management

If you know of any other publically available sources of great whitepapers like these, I invite you to please leave a comment below, or Tweet it with the hashtag #UbiquitousVC

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